var barbarian = {"Trees":{"8":{"id":8,"name":"Berserker"},"7":{"id":7,"name":"Reaver"},"6":{"id":6,"name":"Rogue"}},"Feats":{"118":{"id":118,"name":"Blood Rage","description":"Grants the barbarian the Blood Rage Stance which increases damage inflicted and enemy attacks have a chance of increasing the barbarian's rate of Health regeneration and evasion chance. The health effect can be applied three times.","icon":110,"row":0,"column":2.5,"tree":8,"maxRank":5,"req":0},"119":{"id":119,"name":"Atrocity","description":"Increases the damage done by the barbarian's Butcher combos.","icon":107,"row":1,"column":1,"tree":8,"maxRank":5,"req":0},"120":{"id":120,"name":"Great Weapons Master","description":"Increases the damage done by two-handed edged and two-handed blunt weapons.","icon":112,"row":1,"column":4,"tree":8,"maxRank":5,"req":0},"753":{"id":753,"name":"Shock and Awe","description":" Reduces the reuse time for Stunning Punch and Clobber combos.","icon":108,"row":2,"column":0,"tree":8,"maxRank":3,"req":0},"122":{"id":122,"name":"Staggering Punch","description":"Improves the Stunning Punch combos by adding an effect that also reduces the victims movement speed.","icon":114,"row":2,"column":1,"tree":8,"maxRank":3,"req":0},"123":{"id":123,"name":"Reverse Swing","description":"Augments the Staggering Blow combo by increasing the damage the barbarian inflicts.","icon":140,"row":2,"column":4,"tree":8,"maxRank":5,"req":0},"124":{"id":124,"name":"Paralysis","description":"Adds a brief root effect, preventing the target from moving, to the barbarian's Clobber combo.","icon":134,"row":2,"column":5,"tree":8,"maxRank":1,"req":0},"125":{"id":125,"name":"Eyes of Madness","description":"Grants the barbarian an ability that makes all foes in vicinity less likely to focus their attacks on them.","icon":119,"row":3,"column":1,"tree":8,"maxRank":3,"req":0},"126":{"id":126,"name":"Insanity","description":"Permanently increases the barbarian's resistance to fear effects.","icon":128,"row":3,"column":2,"tree":8,"maxRank":3,"req":0},"127":{"id":127,"name":"Grisly Wounds","description":"The barbarian augments the Butcher combos with their own inborn brutality, adding more damage over time.","icon":122,"row":3,"column":4,"tree":8,"maxRank":5,"req":0},"128":{"id":128,"name":"No Escape","description":"Grants an ability that enables the barbarian to throw their weapon, impaling their enemy, causing massive damage that lingers for a short time and also stuns the victim. This ability disarms the barbarian for a short time.","icon":132,"row":4,"column":1,"tree":8,"maxRank":1,"req":0},"129":{"id":129,"name":"Combo - Earth Shatter","description":"This mighty combo stuns all foes in close vicinity.","icon":118,"row":4,"column":4,"tree":8,"maxRank":1,"req":0},"130":{"id":130,"name":"Finishing Blow","description":"Grants the barbarian a charge ability available after they knock back an enemy. Their charge causes severe damage but has a high stamina cost and long reuse time.","icon":121,"row":4,"column":5,"tree":8,"maxRank":3,"req":124},"131":{"id":131,"name":"Arcane Marauder","description":"When hit by spell damage the barbarian gains natural health regeneration and drains mana from enemies around them.","icon":105,"row":5,"column":1,"tree":8,"maxRank":5,"req":0},"132":{"id":132,"name":"Unstable Mind","description":"Grants the barbarian an ability which removes all stun, snare and root effects and gives them immunity for a short period of time.","icon":151,"row":5,"column":2,"tree":8,"maxRank":3,"req":126},"133":{"id":133,"name":"Swarm Fighter","description":"Grants the barbarian an ability that taunts all minions in the area for a short period of time. Every attack from a minion will trigger a heal effect when this ability is active.","icon":147,"row":5,"column":4,"tree":8,"maxRank":5,"req":0},"134":{"id":134,"name":"Hammer and Anvil","description":"Enhances Stunning Punch combo by increasing the damage it inflicts.","icon":124,"row":6,"column":0,"tree":8,"maxRank":5,"req":0},"135":{"id":135,"name":"Fearsome Agility","description":"When hit in combat there is a chance to gain a short evade buff. This can stack up to 5 times.","icon":120,"row":6,"column":1,"tree":8,"maxRank":5,"req":0},"730":{"id":730,"name":"Rampage","description":"When hit in combat you will occasionally damage every enemy around you for a small amount.","icon":137,"row":6,"column":4,"tree":8,"maxRank":5,"req":0},"137":{"id":137,"name":"Comatose","description":"Enhances Stunning Punch combo by increasing the amount of time the victim is stunned for.","icon":113,"row":7,"column":0,"tree":8,"maxRank":2,"req":134},"138":{"id":138,"name":"Rampaging Horde","description":"Grants an ability that increases the damage inflicted upon foes based on the number of friendly barbarians within range. Maximum number counted is 10.","icon":138,"row":7,"column":1,"tree":8,"maxRank":5,"req":135},"139":{"id":139,"name":"Combo - Scatter Foes","description":"Grants the barbarian a combo that will knock back all foes in a wide cone in front of them.","icon":136,"row":7,"column":3,"tree":8,"maxRank":3,"req":0},"140":{"id":140,"name":"Combo - Decapitation","description":"Grants the barbarian a swift combo that inflicts massive damage and increases the chance of a fatality. This combo has a long reuse time.","icon":116,"row":7,"column":4,"tree":8,"maxRank":5,"req":730},"141":{"id":141,"name":"Welcoming Death","description":"Grants an ability that increases the damage inflicted by the barbarian's attacks based on the number of dead foes nearby, up to a maximum number of 10.","icon":154,"row":8,"column":1,"tree":8,"maxRank":1,"req":138},"142":{"id":142,"name":"Thirst for Blood","description":"Grants an ability that drives the fellowship into a wild bloodlust. Attacking or being attacked can trigger a damage bonus effect and multiple applications of this effect eventually boosts health and stamina regeneration.","icon":148,"row":8,"column":4,"tree":8,"maxRank":1,"req":140},"90":{"id":90,"name":"Reaver Stance","description":"Grants the barbarian a combat stance that increases the damage inflicted by their strikes, which also have a chance of causing additional damage. This effect can be applied three times.","icon":139,"row":0,"column":2.5,"tree":7,"maxRank":5,"req":0},"91":{"id":91,"name":"Hand Weapon Expert","description":"Increases damage inflicted with one handed edged and blunt weapons.","icon":142,"row":1,"column":1,"tree":7,"maxRank":5,"req":0},"92":{"id":92,"name":"Ambidextrous","description":"Permanently increases the chance to attack with their secondary weapon.","icon":104,"row":1,"column":4,"tree":7,"maxRank":5,"req":0},"93":{"id":93,"name":"Sever","description":"Attacks with the barbarian's primary weapon have a chance of inflicting additional slashing damage.","icon":143,"row":2,"column":1,"tree":7,"maxRank":5,"req":0},"94":{"id":94,"name":"Unstoppable","description":"When dropping below 30% health the barbarian gain a large amount of damage deflection.","icon":152,"row":2,"column":2,"tree":7,"maxRank":2,"req":0},"96":{"id":96,"name":"Brutal Cyclone","description":"Increases the chance of inflicting critical damage when using the Cyclone of Steel combo starter.","icon":117,"row":2,"column":3,"tree":7,"maxRank":2,"req":95},"95":{"id":95,"name":"Smash \"n Crush","description":"Increases the combo starter damage done by the Cyclone of Steel combo.","icon":145,"row":2,"column":4,"tree":7,"maxRank":3,"req":0},"97":{"id":97,"name":"Twist and Tear","description":"All attacks with the barbarian's off hand weapon have a chance of inflicting a bleeding wound that damages the victim for a short time. This effect can be applied five times.","icon":150,"row":3,"column":1,"tree":7,"maxRank":5,"req":0},"98":{"id":98,"name":"Predatory Instincts","description":"Grants the barbarian an ability which increases their evasion skill and rate of stamina regeneration for a short time.","icon":135,"row":3,"column":2,"tree":7,"maxRank":3,"req":0},"99":{"id":99,"name":"Gushing Wounds","description":"Augments the Cyclone of Steel combo with a chance to inflict a bleeding wound that damages the victim for a short time.","icon":123,"row":3,"column":4,"tree":7,"maxRank":5,"req":0},"100":{"id":100,"name":"Haste","description":"Grants the barbarian an ability which for a short time increases their movement speed and increases damage inflicted by their attacks.","icon":126,"row":4,"column":1,"tree":7,"maxRank":1,"req":0},"101":{"id":101,"name":"Too Many to Count","description":"Grants the barbarian an ability to increases the damage inflicted by their attacks, based on how many living foes are nearby. The effect can be applied ten times.","icon":149,"row":4,"column":3,"tree":7,"maxRank":1,"req":0},"102":{"id":102,"name":"Berserker","description":"Grants an ability that increases damage inflicted by the barbarian's attacks, but can only be used when they are significantly wounded, and cancels when their health improves enough.","icon":103,"row":4,"column":4,"tree":7,"maxRank":1,"req":0},"103":{"id":103,"name":"Unstoppable Berserker","description":"Improves the Berserker feat by increasing the rate of stamina regeneration.","icon":152,"row":4,"column":5,"tree":7,"maxRank":2,"req":102},"104":{"id":104,"name":"Jagged Weapons","description":"Increases the damage done by the barbarian's Jagged Cut combos.","icon":129,"row":5,"column":0,"tree":7,"maxRank":3,"req":0},"105":{"id":105,"name":"Cyclone of Razors","description":"Increases the damage done by the barbarian's Cyclone of Steel combo.","icon":125,"row":5,"column":1,"tree":7,"maxRank":5,"req":0},"106":{"id":106,"name":"Spirit of the Panther","description":"Increases the barbarian's chance of inflicting critical damage with the Cyclone of Steel combo, as long as the Predatory Instincts ability is active.","icon":146,"row":5,"column":2,"tree":7,"maxRank":3,"req":98},"107":{"id":107,"name":"Boiling Blood","description":"Increases the damage done by the barbarian's blows while the Savage Rage combo is in effect.","icon":111,"row":5,"column":4,"tree":7,"maxRank":3,"req":0},"109":{"id":109,"name":"Lashing Swords","description":"Increases the area of effect of the Jagged Cut combos and it to also reduces the victim's chance to evade blows for a short time.","icon":130,"row":6,"column":1,"tree":7,"maxRank":5,"req":0},"110":{"id":110,"name":"Back in the Fray","description":"Grants a short range charge ability that can be used after the barbarian suffers a knock-back in combat.","icon":109,"row":6,"column":3,"tree":7,"maxRank":1,"req":0},"111":{"id":111,"name":"Overpower","description":"When the barbarian evades blows in combat they gain a temporary damage increase. This effect can be applied 5 times.","icon":133,"row":6,"column":4,"tree":7,"maxRank":5,"req":0},"112":{"id":112,"name":"Rupture Armor","description":"Improves the Wreck Armor combos by increasing the chance of inflicting a devastating critical hit.","icon":141,"row":7,"column":0,"tree":7,"maxRank":1,"req":0},"113":{"id":113,"name":"Shrapnel","description":"Improves the barbarian's Wreck Armor combo by inflicting piercing damage on any enemies nearby the primary target.","icon":144,"row":7,"column":1,"tree":7,"maxRank":5,"req":109},"114":{"id":114,"name":"Lure","description":"Double tap forward also grant the barbarian an absorb shield. If hit the enemy will also suffer a counter attack. This effect can only occur once every 30 seconds.","icon":131,"row":7,"column":2,"tree":7,"maxRank":3,"req":0},"729":{"id":729,"name":"Impale","description":"Grants the barbarian an ability so their next attack inflicts significant bleeding wounds with both their weapons.","icon":127,"row":7,"column":4,"tree":7,"maxRank":5,"req":0},"116":{"id":116,"name":"Dance of Death","description":"Grants an ability that makes all attacks inflict instant damage to all foes in close vicinity.","icon":115,"row":8,"column":1,"tree":7,"maxRank":1,"req":113},"117":{"id":117,"name":"Armageddon Falls","description":"Grants an ability so that for a short period of time when the barbarian strikes a foe they are temporarily doomed to suffer lingering bleeding wounds whenever struck in combat.","icon":106,"row":8,"column":4,"tree":7,"maxRank":1,"req":729},"745":{"id":745,"name":"Excellent Balance","description":"Grants the rogue an ability which gives them a substantial chance to escape snares that slow movement and root effects that prevent movement.","icon":677,"row":0,"column":2.5,"tree":6,"maxRank":5,"req":0},"738":{"id":738,"name":"Natural Protection","description":"Increases the rogue's elemental resistance ratings.","icon":680,"row":1,"column":0,"tree":6,"maxRank":5,"req":0},"735":{"id":735,"name":"Subtlety","description":"The rogue's strikes have less chance of attracting a foe's ire, making them break off from another target and attacking the rogue.","icon":683,"row":1,"column":1,"tree":6,"maxRank":3,"req":0},"749":{"id":749,"name":"Second Wind","description":"Gives a short duration but substantial stamina boost. Takes a moderate amount of time to refresh.","icon":682,"row":1,"column":2,"tree":6,"maxRank":1,"req":0},"737":{"id":737,"name":"Keen Senses","description":"Substantially reduces the reuse time of the Search ability.","icon":678,"row":1,"column":3,"tree":6,"maxRank":1,"req":0},"746":{"id":746,"name":"Quick Recovery","description":"The rogue instantly recovers stamina after being knocked back in melee.","icon":681,"row":1,"column":4,"tree":6,"maxRank":1,"req":0},"734":{"id":734,"name":"Toughness","description":"Increases the rogue's physical resistance rating.","icon":685,"row":1,"column":5,"tree":6,"maxRank":5,"req":0},"739":{"id":739,"name":"Acrobat","description":"Increases the rogue's evasion rating.","icon":668,"row":2,"column":0,"tree":6,"maxRank":3,"req":0},"748":{"id":748,"name":"Endurance","description":"Reduces the reuse time of the Second Wind ability.","icon":675,"row":2,"column":2,"tree":6,"maxRank":5,"req":749},"750":{"id":750,"name":"Escape Artist","description":"Grants the rogue an ability which gives them a substantial chance to escape snares that slow movement and root effects that prevent movement.","icon":676,"row":2,"column":3,"tree":6,"maxRank":3,"req":0},"742":{"id":742,"name":"Swift Shadows","description":"Increases the rogue's movement rate while they are using their Hide special ability.","icon":684,"row":2,"column":4,"tree":6,"maxRank":3,"req":0},"741":{"id":741,"name":"Concealment","description":"Slightly increases the stealth rating of their team.","icon":673,"row":2,"column":5,"tree":6,"maxRank":2,"req":742},"740":{"id":740,"name":"Mountaineer","description":"Improves the team's climbing ability and reduces the damage inflicted by falls to the rogue.","icon":679,"row":3,"column":0,"tree":6,"maxRank":2,"req":739},"743":{"id":743,"name":"Wiles","description":"Grants a special ability that makes the target less likely to break off and attack the rogue.","icon":687,"row":3,"column":1,"tree":6,"maxRank":1,"req":735},"752":{"id":752,"name":"Distraction","description":"Reduces the hate generated by the blows of any team mates not in Defensive Stance, making it less likely for targets to break off and engage their attackers.","icon":674,"row":3,"column":2,"tree":6,"maxRank":3,"req":743},"747":{"id":747,"name":"Agile Mind","description":"Grants a special ability which gives them a substantial chance to escape fear or charm effects.","icon":669,"row":3,"column":3,"tree":6,"maxRank":3,"req":750},"744":{"id":744,"name":"Ambush","description":"If used against a minion it is instantly killed. The stealthed rogue must briefly wait before attacking.","icon":670,"row":3,"column":4,"tree":6,"maxRank":1,"req":742},"736":{"id":736,"name":"Brutality","description":"Grants the rogue a special ability which increases the chance of their team performing fatalities.","icon":671,"row":3,"column":5,"tree":6,"maxRank":3,"req":0},"751":{"id":751,"name":"Trickery","description":"Grants the rogue a special ability which confuses the target, resetting their target priorities.","icon":686,"row":4,"column":1,"tree":6,"maxRank":1,"req":0},"89":{"id":89,"name":"Cheat the Reaper","description":"The rogue has a slight chance of cheating death when killed, instantly restoring them. This ability takes a long time to refresh.","icon":672,"row":4,"column":4,"tree":6,"maxRank":2,"req":0}},"Effects":{"120":{"efs":[{"minRank":1,"type":6,"amountType":1,"amounts":[4.9,7.9,10.9,13.9,20.5],"description":"%1 Two-Handed Edged Damage<br>%1 Two-Handed Blunt Damage","affected":""}]},"127":{"efs":[{"minRank":1,"type":1,"amountType":2,"amounts":[15,23,31,39,55],"description":"%1 Damage Increase","affected":"Butcher"}]},"92":{"efs":[{"minRank":1,"type":1,"amountType":2,"amounts":[1,2,3,4,5],"description":"%1 Offhand Chance","affected":""}]},"99":{"efs":[{"minRank":2,"type":1,"amountType":2,"amounts":[0,25,40,55,70],"description":"%1 Damage Increase","affected":"Cyclone of Steel"}]},"104":{"efs":[{"minRank":1,"type":1,"amountType":2,"amounts":[25,35,45,0,0],"description":"%1 Damage Increase","affected":"Jagged Cut"}]},"114":{"efs":[{"minRank":2,"type":1,"amountType":2,"amounts":[0,100,200,0,0],"description":"%1 Damage Increase","affected":""}]},"734":{"efs":[{"minRank":1,"type":1,"amountType":2,"amounts":[1,1.5,2,2.5,3.5],"description":"%1 Slashing Invulnerability<br>%1 Piercing Invulnerability<br>%1 Crushing Invulnerability<br>%1 Poison Invulnerability","affected":""}]},"735":{"efs":[{"minRank":1,"type":2,"amountType":2,"amounts":[-0.03,-0.05,-0.07,0,0],"description":"%1 Hate Modifier","affected":""}]},"738":{"efs":[{"minRank":1,"type":1,"amountType":2,"amounts":[1,2,3,4,5],"description":"%1 Fire Invulnerability<br>%1 Electrical Invulnerability<br>%1 Holy Invulnerability<br>%1 Unholy Invulnerability<br>%1 Cold Invulnerability","affected":""}]},"739":{"efs":[{"minRank":1,"type":1,"amountType":2,"amounts":[1,2,3,0,0],"description":"%1 Evade Chance","affected":""}]},"742":{"efs":[{"minRank":1,"type":1,"amountType":2,"amounts":[0.05,0.1,0.15,0,0],"description":"%1 Sneaking movement bonus","affected":""}]}}}